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Flag animation in Modo using soft and static rigid body in Dynamics.

Modeled and rendered in Modo.
I’m testing the soft body in Modo’s Dynamics.

flagmod

modoflag

Using the Make Anchors is a way to hold the soft body (flag) to a passive body (pole) by selecting the outer vertices of both.

Here’s the animation:

clip5

The last time I use Blender Internal for heavy polygon have this weird flickering shadow. Using the same model, I rendered again to see some improvement from Blender 2.71. I added some effects with Adobe After Effects.

July 2014
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