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It’s nice to use Blender but the flickering shadow is not. I Bing-searched and the same problem I have. Anyway, back to Maya. A scale test for the model of Imperial Star Destroyer and Millennium Falcon.

Scale test

Scale test

Update (12-9-13):

Sample renders from my animation. Tried 750 frames for HD 720 (1280x720pixels), but it rendered 8-12min./frame on my computer…yikes!

Sample render from animation

Sample render from animation

Anyway, back to my previous size…HD 540

Sample render from animation

Sample render from animation

Here’s another sample of Star War’s animation–a continuation. The Imperial Star Destroyer model comes from Sci-Fi 3d site.

I use Blender to test and…. ugh…there’s a strange effect in Blender Internal render–a flickering shadow. Well, there’s Cycles but I can’t wait loooong minutes to render this per frame. Probably a bug because I don’t have a problem animating this on Maya with a moving camera.

>>Flickering shadows from frame 34 to 35.

Frame 34

Frame 34

Frame 35

Frame 35

>>Here’s a short animation using the default Blender Internal renderer:

Here’s my latest animation with sound effects added.

Here’s  the animation sample after rendering many hours (3-6 minute per frame for 960 x 540 pixels on my Mac Mini mid 2010 model).

Added composite and after effects. The smoke, debris are green screen samples that are freely downloaded from YouTube, the fire effect is from Maya with additional smoke added in After Effects.

Next, is to add sound effects, and additional clips.

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