Modeling a head in blender (version 2.63a) is much more complicated  than drawing or painting a face–a digital sculpting in 3D. The hard part is the eye, much more if its the whole body. So, it’s a learning process for a beginner like me. YouTube is a great site for learning 3D.

From a simple sphere…

A simple sphere as a start up in head modeling.

Cubes!!

Molding the head by extruding.

Subdividing…

The head feature is almost there.

Rendered in cycles

Almost there…

Sample model of the eyes, though there are missing parts that I’ll model later.

The missing parts are the eye lashes, eyebrows, hair, and ear.

My model looks malnourished so I have to smooth the edges…

Using the sculpture mode…

more to come..

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